大分県別府市のホビーショップ「リングテイルRINGTAIL」
 

 
 

ホーム 通信販売 イベント ブログ リンク お問合せ



RINGTAIL 通信販売:

  MINIATURES & MODELS
  BASES & BASE ACCESSORIES
  TERRAIN
  PAINT, BRUSHES & TOOLS
  GAMING ACCESSORIES
  BOARDGAMES & RPGs
  BOOKS & MAGAZINES
  SCALE MODELS



  • Shipping charges
  • Payment methods
  • Delivery times
  • Returns
  • Member Login
  • ENGLISH

    In Stock Items
    Used Items
    Sale Items



  • RINGTAIL ニュースレター:

    Email Newsletter Sign Up




      Home > Shop > Warcaster / Privateer Press > Aeternus Continuum >

    Marauder – Aeternus Continuum Solo

    Marauder – Aeternus Continuum Solo
    Marauder – Aeternus Continuum Solo
    PIP84003

    Price: ¥2,200

    SOLD OUT

    Points: 22


    Endowed with extreme mechanikal reconfigurations, the Marauders are living weapons in the service of the Aeternus Continuum. Little remains of the Marauders’ living flesh and bone, having traded the frailty of the human form for a body of steel, servos, and blazing firepower. A rank above the Vassals, the Marauders are utilized as temple guardians and provide fire support to Continuum forces in battle. Nearly unstoppable, these heavily armored brutes never tire while charged with Arc.

     

    With ARM 4 and Health 3, Marauders are among the hardiest solos in the game. The Marauder can attack with both its melee and ranged weapons during the same activation. The Marauder’s Shredder minigun has the Strafe special rule, enabling it to hit multiple targets with each attack. When the Marauder hits a warjack with its Claw, it can spike to cause the warjack to suffer the system failure continuous effect. If the Marauder is charged at the start of your turn, you can remove an activation token from it, ensuring that you are never short on solos to activate.


    Active





    A


         ホーム     |     イベント     |     ブログ     |     通信販売     |     お問い合わせ     |     リンク

         送料  |  お支払い  |  ご配送  |  返品  |  ENGLISH  |  古物営業法の規定に基づく表示
    Copyright © 2009-2012 RING TAIL
    Design by A Touch of Tensai